Core Java Training
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Module 1: Java Language Environment
In this Module you will learn what is a java, and its features, and why it is popular? Means by comparing the below of its features with other programming language’s you will understand.
- Object Oriented
- Platform Independent
- Automatic Memory Management
- Compiled / Interpreted approach
- Dynamic Linking
- Built-in Networking
In this module you will learn the basic structure of the programming and how to create your own structural code,
and where to use it.
- Data types
- Control Statements
- Enhanced for-loop
- Enumerated types,
- Static import
- Auto boxing
- C-style formatted I/O
- Variable arguments
Module 3: Essentials of Object-Oriented Programming
In this module you will learn the basic definitions and uses and how to make our code in more structure way,so
that anyone can understand our code, how to make it more easier.
- Object and Class Definition
- Using encapsulation to combine methods and data in a single class
- Inheritance and Polymorphism
Module 4: Writing Java Classes
In this module you will learn all the concepts Oops where we will use all these concepts in our daily way life by knowingly or unknowingly. By learning this module you can able to create a code in a standard format.
- OOP in Java
- Class Fundamentals
- Using Objects
- Garbage Collection
- Method Overloading
- Method Overriding
- Static Members
- Understanding Interface
- Using Interfaces
In this module you will learn how to re-use/access our class files when it is in same package/different
- Why packages
- Understanding Class path
- Access modifiers & their Scope
In this module you will learn how to handle our standalone applications/web applications, whenever there is an
error occurs, how to tackle it, and where it is occurring, by learning this module you will get it.
- When an exception occurs.
- Importance of Exception Handling
- Exception Propagation
- Exception Types
- Using try and catch
- throw, throws, finally
- Writing User defined Exceptions
Module 7: I/O Operations in Java
In this module you will learn how to create a file and how to modify/read/write/handle an existing file, through
your code and you can make your file access permission rights.
- Byte Oriented Streams
- File Handling
- Readers and Writers
Module 8: Multithreaded Programming
In this module you will learn how to perform multiple tasks at a same time or it may be partially. Here tasks can be
either running multiple code simultaneously when some background code is running or to run the code one after
another or it may be at a time.
- Introduction to Multi-Threading
- Understanding Threads & its States
- Java Threading Model
- Thread class & Runnable Interface
- Thread Priorities
- Thread Synchronization
- Interthread Communication
- Preventing Deadlocks
Module 9: Java Util Package / Collections Framework
In this module you will learn how to make/get our content in a user’s prospective/his requirement, when it is in
same file or it may be in a different file even if it is in different format.
- Collection & Iterator Interface
- List and ArrayList
- Set Interface & SortedSet
Module 12: Intro to GUI with Swing
In this module you will learn how to create standalone application by using all the concepts which we learn previously. In here we will make mini frameworks we can make our applications more visible, more styling, more user interface Remember we need to write lot of code in here for creating a template and for our own logics.